Fantasy Flight Games haben neue Bilder der kommenden Großmodelle vorgestellt.
The Tantive IV is perhaps the most famous of all CR90 corvettes. Not only that, it is the first starship to appear in the classic Star Wars trilogy. We see it fly across the screen, racing from right to left across the bright surface of Tatooine, firing its rear lasers, until the shape of its hull is nearly lost behind the glow of its eleven ion turbine engines.
Designed for use in Cinematic Play and the new Epic tournament format, the Tantive IV miniature doesn’t match the 1/270 scale shared by those starships legal within the game’s standard tournament format. Instead, this carefully detailed and pre-painted miniature is sculpted at a relative scale that feels good on the tabletop, alongside the game’s starfighters and other huge ships. In addition to the miniature, the expansion features new missions that promote deeply thematic play experiences, whether played individually or linked into a larger campaign, and Imperial players will have their chance to try to capture this notorious Rebel blockade runner.
When the Empire launched a massive assault against the Rebellion’s Echo Base, it dealt the Rebel Alliance a tremendous blow. Still, the Rebellion’s losses could have been much greater. They were lucky to escape with the majority of their command structure intact, and the very fact the Rebellion was able to continue its liberation efforts after the battle owed much to the GR-75 medium transport and the role it played during the famous evacuation effort.
With new rules, one Rebel transport miniature, one X-wing miniature with an alternate paint scheme, and a wealth of new ship cards, upgrades, and missions, the Rebel Transport Expansion Pack allows you to recreate the drama of the Rebellion’s desperate escape from Hoth.
Like the Tantive IV, the Rebel transport is too large for standard tournament play. Smaller than the CR90 corvette, the GR-75 medium transport is nonetheless large enough to dwarf its starfighter escorts. Even though the Rebel transport is depicted at a scale that allows you to maneuver it in battle, it is still so large that it comes with multiple new damage decks to track hits against different sections of its hull.
Und dann verraten Fantasy Flight Games noch ein wenig zu den neuen Cinematic Play Regeln:
The Rebel Transport Expansion Pack marks the arrival of a new mode of play. While the missions that form Cinematic Play have been a part of X-Wing since the game’s debut, the Rebel Transport Expansion Pack introduces new rules for linking its missions into a heavily thematic campaign.
Over the course of three missions, the Rebel Transport Expansion Pack allows you to recreate the evacuation of Hoth. You’ll relive the Rebellion’s desperate effort to escape Hoth’s atmosphere, survive the initial encounter with the Imperial blockade, and make the jump to lightspeed. Each of these missions stands on its own as a rewarding play experience, complete with unique themes and mechanics, but you’ll also be able to link them together for a fuller Cinematic Play experience.
Throughout the scenarios, players assume the roles of the Rebel Alliance and the Imperial Navy. In the linked missions, your resources are precious, so you have to think carefully as you build your pilot rosters and schedule the deployment of your ships and pilots. If a unique pilot is shot down in one mission, that pilot is removed from all future play within the campaign. Thus, the expansion’s Cinematic Play doesn’t just offer you a chance to appreciate the scenes and themes of the classic trilogy; it provides a rich and rewarding strategic experience.